Stellaris tributary or vassal. galadon3 Nov 27, 2017 @ 8:12am. Stellaris tributary or vassal

 
 galadon3 Nov 27, 2017 @ 8:12amStellaris tributary or vassal  Description

I've been playing a lot with the feudal civic and having fun but one of my problems is that unless I create the vassal myself I have no idea how to rename the vassal. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. Then you can integrate them 10 years later (which deletes their branch offices). Releasing a vassal opens those techs up for others to steal, and it creates an empire that could rival yours. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. I prefer conquest. That large empire asked to become my vassal and I said yes just to experiment. I’m currently trying to get secret fealty from one of my neighbors in order to steal him from his current overlord, but (aside from being in a federation), the biggest thing preventing it is that he doesn’t like his vassal type has a tributary. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. Wether you consider it to be decent or not - is more of an opinion. Onward, Toward Perfection (A Stellaris Story)-- My Guide to Traits, Ethics, Origins, Civics,. And most people play on fast speeds rather than normal. Description. They get 80% reduced tech costs on every tech you've researched. Like Vassal 1 focuses all its invention on making a laser which can heat. Stellaris Console Edition Guide to Vassals and Tributaries. Else vassalize if you can under 100 war score. Making federations baseline and replacing one or two of the points with something vassalization related could go a long way. Between a tributary and vassal, an empire will almost always want the. If we had an overlord government in real life, the overlord could give out specific tasks to its vassals. they're very flexible, but require some time to set up. << Tributary is a mix of various effects. -must be superior in relative power. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. So a criminal syndicate is doing its job and has a couple of branches open on my planets. ago. It’s absolute madness they are refusing to adjust this seeing how you can play as bootleg Zerg and Tyranids in the Appearances screen and both factions are the classic Progenitor Devouring Swarm archetype. 2: I need sectors to defend themself. Getting empires to become your vassal/tributary in trade for your protection. They are all extremely strong perks with them. After that kick someones ass with a goal for liberating a "Rival" Tributary(Your ethos) or a vassal/protectorate/standart tributary and a "Federation" Tributary. When subjugating an empire I only have 'tributary' as an option. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. It doesn’t work and people have reported it as a bug and got “working as intended. on the other you get this vassal/tributary mechanic preventing any surprise by making sure the subjugation candidate will either accept or be crushed, removing any real risk. The reason is simple: taxing basic resources at 75% means the vassal must produce 4x as much as they need to support their pops and. In CK3, you can modify contracts whenever the hell you want, so long as you have the money/blackmail/whatever to do so. Negotiate a deal with the crime lord on the planet once crime is above 10. Pretty sure there was an option to release vassal/tributary through diplomacy? Yeah I'm asking if there is a way to release a colony that you own into its own independent empire. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. Subjugation is a common feature in Paradox games. The more they like you (opinion) the better and that means aligning ethics, etc. Stellaris v3 version available here! This mod aims to improve. I've noticed that the following seems to carry over. And if you really, desperatly want an FE vassal, Gigastructures offer you some very "subtle" way to do so, by subtle I mean weaponizing an entiere solar. But i only have 1 option. I hope this is fixed because the potential for these systems is great!Stellaris. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy; Research Research 0 to −90 +3. Only by declaring war can you change it. And there Make the Tributary or Make the Vassal options are. Stellaris. Stellaris. I remember them doing this pre-2. Fluffy-Tanuki • 21 days ago. Not sure, they disappeared at some point Upload Attachment File(s) attachedYour protectorate gets a bonus to researching your techs which may catch them up enough at some point. Method 3: Make a Sector a Vassal. Irbynx. But they can reject renegotiations if they hate you and have the influence it is a pain just keep them loyal and they won't make you waste influence. In the default galaxy map mode, subjects have the same color as their overlord. There you can choose which type of vassal to propose to make them. Only existing. Well it isn't very obvious, in any case I still say the vassal (Tributary) system is crap. Gift them minerals, energy and if required, food. If I can make tributaries -> vassals and then diploannex them at a later date, I'm peachy. I don't have access to them. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. Only one vassal can be integrated at a time. but I have over a dozen planets in that. Not sure. r/Stellaris. 1. Join. Reply. The option to change them back to a Vassal/Tributary doesn’t show. So my problem is that when i take control of enemy starbase/invade their planet i automatically gain control over it. Can your tributaries or vassals…I faced inaccessibility of war for submission (as the vassal or the tributary), I send the offer "To offer the status of protectorate" or "To demand a tribute", any empire refuses (well, on a kraytsny measure while there are no concordants peacefully), then I come into options of declaration of war. I have a big fleet advantage and it is gives me only +14. You should try, I said 10 from the top of my head but as they grew (slowly, but they did) I got some 70 energy and 30 minerals before makng them protectorates. #3. 25% minerals and energy to grow your fleet. iMarmalade • 6 yr. If I occupy every system of a target empire, as well as every planet, after destroying every fleet, and proceeding to decimate defense pact empires afterwards. galadon3 Nov 27, 2017 @ 8:12am. We can negotiate, and renoegotiate the terms of our agreement. If you want to split another one, start a war for a tributary or vassal. Stellaris desperately needs a threaten mechanic. But the tributaries keep rebelling and I need to fight wars of conquest and. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. ago. Stellaris is a sci-fi grand strategy game set 200 years into the future. Purposely selecting Megacorps as a subsidiary can help protect against the worst downside, as they are unable to Integrate, but Tributary or specialist types also block. So, after my first very successful game as an Inward Perfection empire, I played some Authoritarians in a crowded galaxy, and after carving off a roughly 'fair' slice of the pie (small empire, space-wise; I was stuck close to the core. The issue is when I declared an expel branch war against them it didn't work. An empire can become a subject willingly via diplomacy; the acceptance depends on a number of. This is what will have them give you more science tribute, and since a higher % of. Release them, then declare a war to make them a tributary. If they resist (don't immediately surrender), you can attack to destroy their ships/armies and arrest their leaders yourself. I’ve taken planets and given them to my tributary. Unfortunately the tooltip doesn't offer anything, but I did try that. Alpha Centauri Mods for stellaris: SMAC Factions converted to Stellaris ForumThread SMAC Factions in Stellaris - Steam Workshop link SMAC Symbols/ Flags - Steam. Caveat If you're struggling with ethics divergence sometimes it's helpful to. Maybe have it affect factions. The inability to do so is one of the main weaknesses of the MegaCorp empire type. Your tax on tributaries can go up to 75%. Tributary gives you the full freedom, but doesn't give you the GP dev. $17 is still too much for a sack of bugs. Last game I was playing, I was the president of a trade federation and a neighboring empire that had associate status wouldn't join my federation due to a -2. Tributaries pay another nation for their autonomy. 2. But thats one of the problems with stellaris, they took the diplomacy and warscore systems from Europa Universalis and changed them, making them a LOT. 1: To intergrate later. r/Stellaris. 5. Otherwise look on the declare war screen it should say make tributary. Just turn all your non border and core systems into vassals and take the reduced research and unity costs. Subjects were allowed in since that almost costs us a war when the AI did not send the fed fleet in time. Stellaris. The fastest way to take all their territory is to baseline them the integrate them. Just make them a tributary from the start because vassals are terrible, where as tributaries constantly give resources. A subject is a country which is subordinate to another country (overlord). Now. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. It is possible for the overlord to transform tributary status into a protectorate or vassal, but only if the overlord is big and influential enough. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. As a result, my economy was total garbage until 35+ years in. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. Temporarily you can keep them as buffers between you and some powerful neighbor. In Stellaris you can research fusion reactors. 0 unless otherwise noted. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. If they are. You may decide to do this if; the size of your empire is becoming a bit difficult to manage or you have gained a sector too far. So Materialist feudal playthroughs can be crazy good. I've beaten two of them recently, and forced one to be my tributary and the other one my vassal. Recommended Read: Stellaris – What Are the Best Ethics? sounds like how a vassal empire would act if they weren't loyal Loyalty isn't a factor, or at least, the game-indicated Loyalty stat isn't a factor. Firstly you need to be a recognised power so you can puppet and not just make a tributary. Method 4: Liberation. A 3 planet tributary can give you more than 10 of each. I play tall and use tributaries. -must be neighbor. It is easier to vassal a mediun sized empire then it is to conquer it. 0 pop growth update some people have been "vassal farming". But, if staying a vassal for a bit, try to switch to being a specialist type ASAP. Claiming territory and invading colonies. Sectors are microstates within your empire that you appoint a governor to oversee. On the lowest difficulties it might work, but if you've increased the difficulty even a single step then it won't. Conquest is better, but vassals are fun for role playing. You could try to "grant independence" to those systems and then vasalize them. I prefer conquest. I thought I might integrate them but I wondered how many decades it would take. " 1. < >Prospectorium for non-servitor Machines. If this isn't the case then something is missing. Yea. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. Vassals Expanded and Reworked. It doesnt count towards occupation, thus forcing me to totally wipe them out of the face of the galaxy to end the war and making it impossible to actually create a vassal or. Vassals have very limited diplomacy with other empires, and cannot build new starbases. AI will surrender quickly, especially early game. When/if they refuse you should get a "subjugation" causus belli for at least a short while. Last I checked, there is no means of "upgrading" a Tributary into a Vassal, so you have to defeat, make tributary, sit around and let them continue doing exactly what they've been doing all along except it makes you a little richer, then attack them again in the hopes that they. Content is available under Attribution-ShareAlike 3. You can't integrate them, you can't prohibit their expansion, you can't limit their diplomatic options, you can't build any holdings and you can't give them subsidiaries as their overlord. Scholarium should get some better bonuses to make them actually the science vassal to play as, as well as the subject science one to get. Thread starter Incompetent; Start date Jul 26, 2022; Jump to latest Follow Reply Menu We have. forcing vassals to change a policy or surrender resources at the cost of Opinion). Vassals can be everything, from tributary-like contracts, to specialist contracts, protectorates, offensive, defensive or no military allies at all. So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. In the second game I tried to tributary the aliens. I thought about getting claims but I wanted to use my influence for something else, so I thought I could make them my vassal and later integrate them. The best way to play is to have as close to zero empire size whilst having the biggest science income. You can easily rename your capital system, and so, you can easily rename your subjects. but whatever. They won’t agree. 3 came out I find it to be rather difficult to get either of those options. I'm fairly sure I've made allies into vassals or at the very least Dynastic Marriages into vassals, but I'm wondering, after you make a nation a Tributary, can you later make that country a vassal? Just trying to plan my take over of Indonesia as Japan. in stellaris, tributaries are just a different type of vassal that pays you resources but doesn't follow you into your wars. Presets have a list of default terms, and can have. Gives +10 Stability and immunity to most crime-related events. . Stellaris. or we cut part empire as our vassal. You want an FE vassal? Destroy their fleets, annhiliate their armies, scorch their worlds, conquer them, release sector and lean them some fleets from the Head of Zarqlan for consistency. However in the current version of the game at least you can set a. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. And you will almost certainly lose that war when a vassal is in a war with their overlord, the vassal passively just generates a ton of warscore without having to do anything. For the first 50 years, that is decent. 0 unless otherwise noted. Their trust increases overtime and when they become lawful you don’t have to be anxious about it any more. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to. If you're going aggressive. I don't really use the espionage system to know enough though. -Vassals donate fleet cap to you, they follow you into any war. No no it was the other way round. has much more actual variety, considering you can create your own species from a lot of different portrait options, and customize a lot of factors about your faction. r/Stellaris. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. And pacifists make the best Triburaries. if you want their territory you vassalize, if you want their energy credits and very much dont want to annex them you go tributary. Ascension 1: mastery of nature. What does it mean for me, and are there things I need to consider for these vassal other than “neat, open borders!”. The game is quite a while back so not 100% sure of course. They're a tributary. Created Jul 31, 2015. Alternatively, keep crime at 0 and once every 10-12 years or so, a criminal branch office will be closed via an event. 9- Release the core sector of the former empire as a tributary. Base: -50 Empire Population: -23 Relative Power: +22 Loyal Attitude: +10 Is there anything I can do to change these? My Tributary has 5 worlds to my 10, I completely trashed his fleet so he has much more fleet to build than I do. "They may also swear Secret Fealty to one of your rivals in hopes that they’ll be able to follow them in an Allegiance War. They'll split off into a new, vassalised empire. Protectorates get no benefits except for reduced research cost on technologies you've researched, and provide you with no benefits except a small amount of influence iirc. 4. From the wiki: Vassals that an empire possess for longer than 3600 days (10 years) can be peacefully "integrated" by paying influence, at a rate of 5 influence a month. You can demmand far more resources from a tributary vs a normal vassal. Since I've won the wars and have a vassal and a tributary now, I'm the biggest empire now (at least in my "neighborhood"). Lots of targets around, claim a few systems, make them a tributary. However, having a Hegemony does work better for you for the federation benefits. First off all the answer is no, you have to declare war to be able to break free. NumberIine. You both get a free 30% research agreement once you complete all the domination traditions, and you both share all your techs. 17. These are the basic subjugation types that you know from before, plus a few new ones, such as Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. Bankipriel Mar 29, 2023 Jump to latest Follow Reply It is very frustrating after vassalizing a protectorate with restricted voting to ensure their votes in the Galactic. The rights and. See screenshots for new tradition effects. Recommended Read: How to Install Mods in Stellaris. + The vassal's own troops and manpower pool remain. Can’t remember if the system which has the L-Gate needs to be. Stellaris Real-time strategy Strategy video game Gaming. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. ; About Stellaris Wiki; Mobile viewVassals are the most influence-efficient way to incorporate conquered territory, if you're willing to wait 10-15 years. Fluffy-Tanuki • 21 days ago. Especially as your 1st and 2nd subject, a Tributary can give you so incredibly amount of resources. Even before 3. I was under the impression that whilst in a war with an empire, attempting to either make them a tributary, or a vassal, or even liberate them, if you declare a status quo peace, so long as a single planet was conquered in the process, whatever territory you occupied from the enemy would split off to be a. Heck if they like you enough they may even be amicable to becoming a tributary. You always only get systems you claimed, unless it's total war, where everything you took is instantly transferred to you. Zijkhal • 4 yr. -V0lD Voidborne • 1 yr. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. Endless Space 2 allows: Bribing empires to declare war on another empire you don't want to fight yourself. If you wanted to, just sit over their planets and bomb them to extinction then colonize. , best you can. A weak tributary with 3-4 planets can usually give you a resource output of about one of your planets with no upkeep or tech penalties, being purely positive income. Vassal and tributaries have very strong synergy with the Domination/Purity tradition tree. Otherwise it's a max of 45%. ago. It all depends about your empire (ethics for the most part) and strategy. 70. I’m going to need more habitats. well. That's every major, and most minor, DLC. make every three planets above my cap into a new vassal. "In an Allegiance War, you seek to wrest control of the vassals that have pledged Secret Fealty to you, and they will join in on the attack on their former Overlord. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. ago. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. make the target empire give in to the demands of Vassalization or Tributatization. 6. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. 1 Answer. x. 8) End that war in such a way that they become your vassal or tributary (if possible, by achieving your war goals, because a status quo may not give you all that you desire). Any one of the three get protection. Being a vassal in CK3 can be weaponized, many a player liege has found out the hard way just how vulnerable they can be to a player vassal with a shiny loyalty hook on them. Cult for easy edicts and feudal for the vassals. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. You will be presented with many options as demands, and “Vassalize” is one of the options. Vassal or Tributary. Name your federation Kow-Tow Federation(or something suitable) if you are a Celestial Empire or Tributary Gang if you are like me. I made sure to keep borders closed on the diplomacy screen, yet they were able to send their science and construction ships through my territory. 2 comments. This protection may include military support, diplomatic backing, or other forms of assistance. I don't remember if it's tributary or subsidiary, I'm playing megacorp. Thirdly you need less than Cordial relations (in other words Neutral or worse) with your puppet for it to be available in the diplomatic play list. usually protectorates never become vassals, since they need 50% of your tech and you can usually out-tech them. You need to border them directly, so one of your system with. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. Now you know a bit more about tributary vs vassal in Stellaris, including the pros and cons of each. To make a tributary a vessel the correct way would be free them from a tributary>go to war with become vassal as a war goal. (Screenshots and saves attached below) Steps to reproduce the issue. Gotcha, thanks for the info. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?1. They'll all be loyal to you, and given a decade or two, they'll also have their own mighty fleet that can rival the biggest federation fleets. 0 unless otherwise noted. How to make vassals/tributary. Try demanding tribute from them, or demand they become your vassal. Midpoint between autonomous vassal and tributary. So, force a lesser empire into a Tribrutary if you are super powerful and just care about the credits. With the rework that means you can specialize your vassals It depends on what you want from them. Don't build them up and they'll only be 5K strong so they can't help you. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. As a player vassal you don't even get alerts to your AI overlord annexing you. The benefit is that, by vassalizing early, you gain a better reward in the long run as your vassals continue expanding and your time investment in the beginning pays off nicely. For example a default "Vassal" or a Protectorate can not expand at all. Join. The extra credits really make that much of a difference. I have no idea on that. A disloyal vassal won't follow your fleets around during wartime. If you get a subjugation CB, you can declare war for Vassals Or a tributary, no matter how you got the CB. Honestly, for AI ones under you, it's hard to beat Tributary or normal vassal for any of the bonus lol. So right now i cant make anyone a Vassal or Tributary and i sure as hell don't want all of their systems for myself because that's going to. I'm currently in the mid-game of Stellaris and building up a pretty big empire. Later on when I'm on repeatable tech I cede to get 100 % of the minerals and energy credits unless the enemy is on the butt end of the galaxy or has. ago. ago. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. However, even after becoming a tributary and having diplomatic freedom, I can't declare war on my overlord as declaring a war againts them need the approval of their. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. YobaiYamete • Nihilistic Acquisition • 1 yr. Not sure if I must match the demand to the desired war clause. Tributaries are not your subject, they are independent, can expand freely and you can have pacts with them. Else turn them into a tributary if you can't afford to vassalize. But honestly there's very little reason to continue this game. Secondly the Vassal pays 25% of it's Mineral and Energy income to the overlord. You have to select the correct wargoal when you're declaring war. Wupps had that backwards. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. Vassalise and Make Tributary diplpmacy option avaliable immediately and can be used on equivelant Empires Cannot integrate vassals. The Tributary is free to pursue other diplomacy, they are not forced to fight wars for their overlord, and they can colonise new planets. Now, lets compare it to how far we are with fusion and what there is to know and what problems there are to solve. However, vassals do drain your influence and cost even more to integrate. For protectorates, you actually gain influence, iirc. And pacifists make the best Triburaries. In this video I am going to break down the basic ways that we can go to w. Never rely on them for anything. Tributaries pay another nation for their autonomy. There’s no natural way to swap without releasing them at one point. It should be the same way in Stellaris: I should be able to cash in my loyalty, or influence, or whatever to modify contracts if I have the dough to spend. The requirements for initiating diplomatic annexation are: The subject's vassalage has lasted at least 10 years. 3. 8. Especially as your 1st and 2nd subject, a Tributary can give you so incredibly amount of resources. ; About Stellaris Wiki; Mobile viewSince version 3. Plus they'll get to your technological level so that you get the scientist relay bonus if make them. Tributaries are not your subject, they are independent, can expand freely and you can have pacts with them. g. But the vassals didnt rebel, but someone stronger just declared war on my vassal and kick my ass too. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. This gives you a "partner" who consists of one planet. VicboyV • 7 yr. It leads to some funny (and frustating) situations like when you claim all the enemies planets so they will disapear, instead of becoming a vassall. I was playing a regular game of Stellaris (no mods, Ironman) and thought about declaring war on a nearby empire. The AI is just terribly stupid, and without the boosting stats (which, again, are lost once it becomes the vassal of a player), the AI just can't win. 2k. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. Unless you use AI mod, standard AI either for enemy or ally like vassal have trouble filling their planets with buildings. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. ago. Go into the diplomacy tab with the empire you wanna vassalize. The new Vassal mechanics will introduce a slew of new systems that have clearly not b. If your Ruler or Heir is "unmarried" you can marry an unmarried Ruler or Heir of the same species of a Vassal to for a massive opinion boost and a removal of the subject power penalty for as long as both live. Vassals stay basically the same as they are now. This button may be bugged however, as many players have reported it to be missing. You can only hope that your overlord leaves the federation or something similar. They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. The biggest bonus to having a vassal or tributary is the buffer zone so why not make them pay. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. A tributary gives you a portion of income. when a tributary or vassal attempts to break free from their overlords they get warscore over time. I have positive relations and 100 loyalty. Strong diplomacy builds should have you covered. Death Diamond Oct 2, 2022 @ 5:44am. Due to the guarantee and Subject Relationship, Trust grows quickly up to 100. as a trading partner or a buffer zone. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. Squeezing the most out of your vassals. Making one the vassal and the other the overlord. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. You both get a free 30% research agreement once you complete all the domination traditions, and you both share all your techs. The opposite is also true. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. Tributaries: you. They cannot declare war, and are forced to side with their Overlord in wars. Vassal is mostly for. When an AI empire is about to declare war it will first. Mr-H-Saether • 5 mo. Most empires will have Vassal/Tributary as options.